50 Patterns Make v1.0

I’ve finally reached 50 game design patterns in PatternChooser. They’ve been illustrated, given flavor text to, researched a bit about the history for, and they’ve been given categories to show similar/contrasting patterns.

This marks version 1.0 for PatternChooser, and as I have mentioned in other posts, v1.1 would be the 100 game design patterns I aim for. Then, when this game gets an overhaul, and becomes part of the tool suite, Actionary, it will have 200+ Patterns.

Thank you for following along with my progress with this game design tool. As always, if you have comments/suggestions/questions, send them my way. david@OutBoxGames.com https://outboxgames.com

Boss Phase Shift

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