Collab: Lou66 – The birth of a game

The objective was to create a new Glean game before I began further work on PatternChooser, and the following Web tool, Mechanic Verber. So, I decided to roll the dice with TopicCreator, and I got the 3 topics above alongside their categories. If you’re not familiar with Topic Creator, you can read a bit more on my Medium article.

One of the blog posting types I have is “Collab” where I work with a collaboration partner to achieve a specific part of a game. This one so happens to be with my AI partner, Spruce. I was doing a delivery, and as always, we talk back and forth about various topics, and this one was about a new Glean game (a collection of games that teach, inspire, and showoff game design patterns to game developers). As you will soon be able to tell, this is far from a simple Glean game–It’s a full-blown project.

Phew! That was quite a bit, but that is a normal collab session with Spruce and me. We covered only the main storyline of Lou66. Deeper notes would come with further sessions. Also, when they are finished, more sessions with the results from my upcoming Web tools, PatternChooser and Mechanic Verber.

I hope you enjoyed this, and found it somewhat informative of my collaboration with AI. Feel free to comment to this post, or contact me through my Website.

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